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J.Christophe Largillier
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France

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3 November 2009

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Interior Jungle
3ds max, Modo, Photoshop
June 2009


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Hello,
this image was integrated into a UT3 scene, included in Parallax Shader, see the image below.
The frame is a lowpoly meshe with normal map.
Made it in Modo for the modeling and the texturing, and Xnormal for the baking,
3ds Max with Vray for the rendering.
Hope you like it.
Comments are Welcome.

Thanks.
J.C.
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